Textures are higher quality and stay high quality from a distance.Golden entities such as the life pickups and Croctus are much shinier.There is no draw distance at all, items and enemies can be seen from the other side of the map.The game has native 1080p resolution, with the rare replay version having 4k resolution.The framerate is locked at 30fps flawlessly at all times.The text when grabbing Stop’n’swap items is now different, referencing Banjo-Kazooie: Nuts and Bolts.The shock jump pad in the vase room rotates around the vase much faster.Activating note door 1 during Bottles’ talking will cause the animation for unlocking a note door to play during his speech instead of after.Some glitches like the Gobi's Valley coffin Jiggy early glitch have been fixed.Quitting the game returns to the menu rather than the intro and demos.The demos play back to back on a loop rather than playing the intro again after 4 of them. All demos now use different movements from the original.Some dialogue exchanges are altered slightly.All speech head models are remade, with some like Tiptup looking different as a result.Mumbo uses his speech head from Banjo-Tooie in dialogue and the memory match pyramid.The font used for speech is different, and matches the initial font in Banjo-Kazooie: Nuts & Bolts.
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